12th IEEE Integrated STEM Education Conference (On Demand Recording available now)
Workshops
Track 15 — Workshops
Coding with Tinkercad and the Use of Sustainable Printing Material
Aditya Dutt (Middlesex County Academy, NJ, USA)
In this workshop, we will learn how CAD and 3D printing is changing the world of innovation. We will learn how to design a Snowflake/Mandala using pattern modeling with coding. This workshop can be run remotely as well as in-person.
Details:
Tinkercad offers an environment for coding similar to the professional software "OpenSCAD", where drag-and-drop coding is used to create 3D models.
In this workshop we learn:
-Basics of CAD and its effect on innovation and our earth
-The various coding blocks that are in the Tinkercad environment
-Basic programming such as sequential coding, loops, and functions
-Basic pattern modeling with coding to make a snowflake or mandala
Prerequisites:
Tinkercad knowledge is not required. Workshop starts with some introduction to Tinkercad.
National Science Foundation Graduate Research Fellowship Program
Anni Leming (Professional Management Consulting Services, USA)
This session will provide the audience a brief overview of the NSF-GRFP, such as its goal, eligibility requirements, application process, and timeline. Additionally, the session will include information on the NSF-GRFP's efforts to increase representation of women and members of groups historically underrepresented in STEM with a follow-up discussion on how the audience can encourage women and members of groups historically underrepresented in STEM to apply for the program or become reviewers. The last part of the session will be reserved for Q & A. We strongly encourage interaction among the audience and presenters.
To boldly go where no young mind has gone before…
Jose L Lopez (Seton Hall University, USA)
Create life-long learners with practical hands-on interdisciplinary STEAM kits and programs
Shubhendu Das (STEAM Works)
Spark an interest with some practical interesting projects and see what spectacular ideas they come up with. Also, make sure to add art as a powerful tool into everything you create as that brings in elements of design thinking, creativity and personalized fun. Those are the ideas that remain sticky for a long time.
In this workshop we will display STEAM WORKS STUDIO kits, program ideas that we have been creating and sharing with global schools & communities everyday. In addition to making a curious life long learner, practical excellence, equity in education, direct measurable engagement, keeping youth out of trouble, nurturing an entrepreneurial mind set, providing a ray of hope and joy in some conflicted and troubled parts of the world are all meaningful outcomes from such an approach.
Session Chair
Ralph Tillinghast
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